The Art of LEGO MINDSTORMS NXT-G Programming
Author | : Terry Griffin |
Publisher | : No Starch Press |
Total Pages | : 292 |
Release | : 2010 |
ISBN-10 | : 9781593272180 |
ISBN-13 | : 1593272189 |
Rating | : 4/5 (80 Downloads) |
Download or read book The Art of LEGO MINDSTORMS NXT-G Programming written by Terry Griffin and published by No Starch Press. This book was released on 2010 with total page 292 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Art of LEGO MINDSTORMS NXT-G Programmingteaches you how to create powerful programs using the LEGO MINDSTORMS NXT programming language, NXT-G. You'll learn how to program a basic robot to perform tasks such as line following, maze navigation, and object detection and how to combine programming elements (known as blocks) to create sophisticated programs. Author Terry Griffin covers essential functions like movement, sensors, and sound as well as more complex NXT-G features like synchronizing multiple operations. Because it's common for programs to not work quite right the first time they are run, a section of the book is dedicated to troubleshooting common problems including timing, sensor calibration, and proper debugging. Throughout the book, you'll learn best practices to help eliminate frustration when programming your robotic creations. This book is perfect for anyone with little to no previous programming experience who wants to master the art of NXT-G programming.