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Type: BOOK - Published: 2020-07-15 - Publisher: CRC Press
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Language: en
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Type: BOOK - Published: 2014-02-19 - Publisher: John Wiley & Sons
This book covers the state-of-the-art in digital games research and development for anyone working with or studying digital games and those who are considering
Language: en
Pages: 1762
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Type: BOOK - Published: 2008-07-31 - Publisher: IGI Global
"This book presents a framework for understanding games for educational purposes while providing a broader sense of current related research. This creative and
Language: en
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Pages: 0
Type: BOOK - Published: 2017-02-15 - Publisher: Springer
The topics treated in this handbook cover all areas of games and entertainment technologies, such as digital entertainment; technology, design/art, and sociolog
Language: en
Pages: 694
Pages: 694
Type: BOOK - Published: 2012-06-14 - Publisher: Springer Science & Business Media
Digital gaming is today a significant economic phenomenon as well as being an intrinsic part of a convergent media culture in postmodern societies. Its ubiquity