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Language: en
Pages: 182
Pages: 182
Type: BOOK - Published: 2015-07-21 - Publisher: Springer
This book presents a proof of universal computation in the Game of Life cellular automaton by using a Turing machine construction. It provides an introduction i
Language: en
Pages: 588
Pages: 588
Type: BOOK - Published: 2002-05-13 - Publisher: Springer Science & Business Media
Collision-Based Computing presents a unique overview of computation with mobile self-localized patterns in non-linear media, including computation in optical me
Language: en
Pages: 576
Pages: 576
Type: BOOK - Published: 2010-06-14 - Publisher: Springer Science & Business Media
In the late 1960s British mathematician John Conway invented a virtual mathematical machine that operates on a two-dimensional array of square cell. Each cell t
Language: en
Pages: 258
Pages: 258
Type: BOOK - Published: 2013-06-19 - Publisher: Courier Corporation
This fascinating popular science journey explores key concepts in information theory in terms of Conway's "Game of Life" program. The author explains the applic
Language: en
Pages: 0
Pages: 0
Type: BOOK - Published: 2017 - Publisher: Icon Books
The history of the computer is entwined with that of the modern world and most famously with the life of one man, Alan Turing. How did this device, which first